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1. Citadels in drifter hive systems - in Test Server Feedback [original thread]
CCP Fozzie wrote: Citadels are also unable to be deployed in starter systems and major trade hubs. What are the major trade hubs?
- by Tethys Luxor - at 2016.04.27 12:37:33
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2. Mutli-Use Analyzers Feedback Thread - in Player Features and Ideas Discussion [original thread]
Damjan Fox wrote: Tethys Luxor wrote: Exactly : it's comfort (speed) vs a midslot. That's an interesting choice, especially because different ships may choose different solutions. If the combined module has the same stat as T2, it's a no bra...
- by Tethys Luxor - at 2016.04.25 18:13:37
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3. Mutli-Use Analyzers Feedback Thread - in Player Features and Ideas Discussion [original thread]
Tristan Agion wrote: Tethys Luxor wrote: Interceptors with T2 analyser and no coherence rigs have more than 95% success rate on highest difficulty minigames It's not just about the success rate for optimal play, but also about the speed wi...
- by Tethys Luxor - at 2016.04.25 17:38:16
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4. Mutli-Use Analyzers Feedback Thread - in Player Features and Ideas Discussion [original thread]
Interceptors with T2 analyser and no coherence rigs have more than 95% success rate on highest difficulty minigames Covops with the Zeugma new module will have better stats than interceptors have with T2 analysers. So Covops can choose ...
- by Tethys Luxor - at 2016.04.25 15:45:15
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5. Sticky:[March] Warp Disruptor and Scrambler Tiericide - in Upcoming Feature and Change Feedback Center [original thread]
I can understand why the faint epsilon will become the scoped version, but why don't you swap the two other meta and make the j5b the compact version ? This is the most used version in FW and setting j5b to compactmeta would allow the actual stock...
- by Tethys Luxor - at 2016.02.12 15:27:41
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6. Sticky:Skill Trading on Singularity (28.1.2016) - in Test Server Feedback [original thread]
If you buy a skill where you don't have the prereq and right click it in your station container, you have the menu item to train it now to lvl 1. It injects the skill and do nothing special but should not be here.
- by Tethys Luxor - at 2016.01.29 06:59:50
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7. CCP karkur and Team Pony Express - you're our only hope - new Little Things - in EVE General Discussion [original thread]
TheSmokingHertog wrote: Tethys Luxor wrote: Hi, Suggestion: when you are managing a huge number of sell/buy orders, it's painful to know what orders have been completed. Is it possible to add a sell/buy order completion notification ? Rega...
- by Tethys Luxor - at 2016.01.21 07:12:46
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8. Sticky:[December] Command Destroyers - in Player Features and Ideas Discussion [original thread]
CCP, please don't remove this from Low-Sec, thank you. Do not bring back the old station game.
- by Tethys Luxor - at 2016.01.21 07:10:40
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9. CCP karkur and Team Pony Express - you're our only hope - new Little Things - in EVE General Discussion [original thread]
Hi, Suggetion: when you are managing a huge number of sell/buy orders, it's painful to know what orders have been completed. Is it possible to add a sell/buy order completion notification ? Regards, Tethys
- by Tethys Luxor - at 2016.01.18 14:04:31
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10. Two new ideas for Hi-Sec War Declaration - in Warfare & Tactics [original thread]
New capsuleers are in need of a player run corporation to engage in the game and socialize with chosen friends. NPC corps are not providing a satisfying social experience. I like the idea of player owned npc corps: you have the same kind of const...
- by Tethys Luxor - at 2015.12.16 13:14:45
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11. Sticky:[December] Remote Rep Tiericide and Falloff - in Player Features and Ideas Discussion [original thread]
Markus Reese wrote: How is Logi V going to be even more powerful? The range bonus? Right now Logi V does more with so many required logi V fits to get that extra rep. The range bonus is fairly good, but at the ranges they operate, not sure if ...
- by Tethys Luxor - at 2015.11.27 08:11:28
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12. Sticky:[December] Remote Rep Tiericide and Falloff - in Player Features and Ideas Discussion [original thread]
It's very difficult to judge how these changes are going to change the meta. Logi V is a now an even more powerful skill. Is it possible to add a small adjustment to T2 logi drone requirements ? It's on the very bottom of skill queues. The multip...
- by Tethys Luxor - at 2015.11.27 07:02:02
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13. Change T2 repair drone requirements - in Player Features and Ideas Discussion [original thread]
Rivr, that's the point. 12 days would be short for some skills and very long for less useful ones. For this drones, this is very expensive imho. Logi pilots use both damage and repair drones depending on doctrines. Brave used to have armor repair...
- by Tethys Luxor - at 2015.10.30 09:58:45
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14. Change T2 repair drone requirements - in Player Features and Ideas Discussion [original thread]
Hi, T2 repair drone skill is a *3 skill. All T2 repair drones have repair drone V as requirement. Would be it better to spread it a bit like prop mods (like level III required for small repair drones, lvl IV for medium and V for heavy) ? It woul...
- by Tethys Luxor - at 2015.10.29 13:42:52
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15. Missing item in SDE - in EVE Technology Lab [original thread]
Item with typeID=369262 is not found in latest SDE (dump used : Steve Ronuken's postgres-latest.dmp.bz2) Item found in KM: https://zkillboard.com/kill/49268473/ ('Legacy' MN-H SKIN) No API/third party tools entry for a bug report, so I file i...
- by Tethys Luxor - at 2015.09.26 21:19:46
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16. Covert Ops Changes/Feedback thread. - in Player Features and Ideas Discussion [original thread]
Chance Ravinne wrote: Why should covops be more combat viable? They are class leading ships in exploration, reconnaissance, and scanning. How about instead of point range you give them zero sensor recalibration, if you really want to tie them ...
- by Tethys Luxor - at 2015.07.27 14:18:12
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17. Merge Archeology and Hacking - in Player Features and Ideas Discussion [original thread]
I agree, there's no point having both identical gameplay (scan & hack) requiring 2 different skills and using 2 slots on your ship. A lot of explorer do not bother to go after data sites anymore. Special data only sites are not increasing my w...
- by Tethys Luxor - at 2015.07.27 11:46:10
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18. Covert Ops Changes/Feedback thread. - in Player Features and Ideas Discussion [original thread]
When I upgraded my Probe to a Cheetah, I felt like my covops was very specialized with strong bonuses (scan, hack, cloak) and strong maluses (half cargohold, fitting issues, rip drones, bad cap, no more salvaging bonus). In a way this was very int...
- by Tethys Luxor - at 2015.07.27 08:36:29
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19. Rate the Avatar above you - in EVE General Discussion [original thread]
Very good choice of light and pose.
- by Tethys Luxor - at 2015.06.22 10:03:08
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20. Sticky:[Scylla] Medium Railguns - in Player Features and Ideas Discussion [original thread]
Marciniusz Solo wrote: Wouldn't a reduction in RoF make railguns shoot faster and therefore put out more dps? That looks like a buff to me, not a nerf... reduction in rate of fire means less shots per seconds.
- by Tethys Luxor - at 2015.02.27 15:09:59
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